WMDEVICEMACR 6^ k@"KSPRWorld >N>~y(MACIInput#?SPRK (zConvexity Select In??SPAR2MACOmask#?SPRK  Convexity Select Out??TPAR2MACPSPRK Convexity Select Params??UPAR2MACHWFab]This macro adds the radius parameter to the convexity selector device. A simple macro really!GFX2 !"#!@A?AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@AB@@B?#$"! !hjfvwukmg 7:5jmg|.0,13.ƴȶǵƴƴƴƴƴƴƴƴƴƴƴƴƴƴƴƴƴƴƴƴƴƴǴŲ~(*%)*&x}vytyn%'#')%ysTXPqwktym%'#')%yssss?B<kqetym%'#')%yssssggg?B<kqetym%'#')%yssssggg[[[?B<kqetym%'#')%yssssggg[[[OOO?B<kqetym%'#')%yssssggg[[[OOODDD?B<kqetym%'#')%yssssggg[[[OOODDD999?B<kqetym%'#')%yssssggg[[[OOODDD999///?B<kqetym%'#')%yssssggg[[[OOODDD999///%%%?B<kqetym%'#')%ys///%%%?B<kqetym%'#')%yswww%%%?B<kqetym%'#')%ys||| ?B<kqetym%'#')%ys||| ?B<kqetym%'#')%ys||| ?B<kqetym%'#')%yswww|||www?B<kqetym%'#')%yssssmmmiii?B<kqetym%'#')%yssssgggrrrrrriii___?B<kqetym%'#')%yssssggg[[[|||___ZZZ?B<kqetym%'#')%yssssggg[[[OOOrrrTTTZZZ?B<kqetym%'#')%yssssggg[[[OOODDD?B<kqetym%'#')%yssssggg[[[OOODDD999///%%% ?B<kqetym%'#')%yssssggg[[[OOODDD999///%%% ?B<kqetym%'#'(%x~r?B;kqesxl%'#&($tyn{yrRVM>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:>A:=A:ORJnshqvk%&#&'#SWNzs|ux}rlqgfkafkafkafkafkafkafkafkafkafkafkafkafkafkafkafkafkafkafkafkafkafkakpesymRVN$&"=@:QULmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshmshQULo:;?Bias+Adjusts the average heights of the terrainP1>o:;?Gain3Increases or decreases the contrast of the terrainBIGASPRK HJ??]PAR2P1o:o:;?Bias+Adjusts the average heights of the terrainP1;?o:;?Gain3Increases or decreases the contrast of the terrain  REXT??Main Extents?TBDS_x%x_y%y$dM?$TCDSTCNT?SPRK 02Convexity Select En??WPAR2P1?Radius[?]?U?[?P1Radius TypeUniformGaussianMotion BlurP1Scale Independent]?U?P1?Direction (for motion bU?P1??Selection StrengthP1??Bias]? P1??GainDirection (for motion b